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staereo
17th of November 2005 (Thu), 19:15
This is my first time using 16 bit through photoshop, and I was curious about a couple of things.

First of all, I use noise ninja to clean up my pictures, and I have noise ninja pro. But when I open up the 16 bit images in photoshop after running through noise ninja, it gives me an alert, saying the embedded color space is 16 bit adobe rgb, and the workspace is 16 bit srgb. Now I have my camera recording raw, but set to adobe rgb, then when i convert to tif, i convert into adobe rgb. So how does noise ninja switch the workspace to srgb? Then I can ignore that workspace and use the original embedded color of adobe rgb?

Im a little confused about where a conversion came into play with noise ninja.

A bigger question has to do with using the dodge and burn. Apparently you can only use those with 8 bit in photoshop 7? Why is this? Is there a way to get around it without converting the picture to 8 bit?

Thanks,
Bruce

tzalman
17th of November 2005 (Thu), 21:17
Noise Ninja is o.k., it received AdobeRGB and output AdobeRGB. Change your PS7 working space to Adobe and you will be all set for printing. Just remember that anything that will be seen on somebody else's monitor will need to be converted to sRGB.
Elie

cmM
18th of November 2005 (Fri), 02:24
A bigger question has to do with using the dodge and burn. Apparently you can only use those with 8 bit in photoshop 7? Why is this? Is there a way to get around it without converting the picture to 8 bit?
No way to get over that one except upgrade to CS/CS2, which have a lot more support for 16bit files (gives you a lot more headroom as far as post processing, generally speaking)

Sorry I can't help you with the other question ,I don't use noise ninja.