msvadi
3rd of February 2004 (Tue), 13:11
I don't know if other owners of G series cameras noticed that, but the sky on my pictures (G2) often is quite noisy. The problem only gets worse if I convert to b/w or apply various enhancements like contrast or density or shrapenning. One solution is to buy a software like Neat Image, and I was seriously thinking about it. It is not only the price ($60-$80) that stopped me, I did not want to learn how to use one more software. I was sure that there was something cool and simple in PS that could do the job.
The technique below (it's from Katrin Eismann the restoration and retouchning book) was designed to improve skin texture on portrait shots. It turns out that sky is a lot like skin, the same method can be applied to cleaning sky.
1. apply gaussian blur filter. set the radius to something like 20 pixels.
2. take a history snapshot (press alt +clicking create new snapshot icon in History palette.
3. edit>>undo gaussian blur
4. select history brush tool. blending mode - normal (for portraits retouching it's darken or lighten). set opacity to 30%. set the history source to the snapshot from step 2.
5. paint the sky
it helps if you zoom to 70-100%. always work on a duplicate layer, so you can easily recover the original and compare the results.
The technique below (it's from Katrin Eismann the restoration and retouchning book) was designed to improve skin texture on portrait shots. It turns out that sky is a lot like skin, the same method can be applied to cleaning sky.
1. apply gaussian blur filter. set the radius to something like 20 pixels.
2. take a history snapshot (press alt +clicking create new snapshot icon in History palette.
3. edit>>undo gaussian blur
4. select history brush tool. blending mode - normal (for portraits retouching it's darken or lighten). set opacity to 30%. set the history source to the snapshot from step 2.
5. paint the sky
it helps if you zoom to 70-100%. always work on a duplicate layer, so you can easily recover the original and compare the results.