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Thread started 21 Jul 2012 (Saturday) 17:00
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Studio portrait w/ before & after retouching

 
charro ­ callado
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Jul 21, 2012 17:00 |  #1

Had a chance to get a nice headshot of Noa while she was in my studio the other day for a commercial shoot. I thought I'd share the before and after shots that included closeups of my retouching work.

original image, SOOC:

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Original (external link) by jk@ebs (external link), on Flickr

retouching before and after. In addition to the "normal" stuff, I paid special attention to correcting some of the blotchiness under the eyes; it's not perfect but it's pretty good. I also reworked the shadows and highlights on the nose to get rid of the little bump that was there:

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retouch (external link) by jk@ebs (external link), on Flickr

final image:

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Noa (external link) by jk@ebs (external link), on Flickr

joe



  
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Andrushka
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Jul 21, 2012 17:06 |  #2

final shot looks great - I love the subtle texture you added around her... very nicely done!


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Scatterbrained
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Jul 21, 2012 17:09 |  #3

Nice retouching work. I like the skin texture, quite nice.


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Seamus69
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Jul 21, 2012 22:03 |  #4

Top notch work.


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fashionrider
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Jul 21, 2012 22:44 |  #5

Very nice job. Doesn't look "overdone" or anything at all, it's just right. I think you should have retouched the skin just above both eyelids a bit more, there's still the bumpy texture.


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AAphotog
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Jul 22, 2012 01:05 |  #6
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I thought the first image was a final shot... until I scrolled down.
Looks like she has pretty good skin.

nice work on your part as well especially the choice of background.


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pstyle1
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Jul 22, 2012 04:13 |  #7

any tutorials on how to process a background like that?


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fashionrider
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Jul 22, 2012 05:30 |  #8

pstyle1 wrote in post #14751253 (external link)
any tutorials on how to process a background like that?

You'll need photoshop. It's simply getting a picture with a texture on it and placing it on a separate layer as the portrait. Set the blend mode to whatever looks best (depends on the texture). It'll add the texture to the entire portrait. Now you add a mask and make it completely white. Use a soft edge brush, color black, and paint over the model to remove the texture from her. the OP kept some of the texture on the outer edges of the model, and it looks nice to me.


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russ71satellite
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Jul 22, 2012 08:12 |  #9

Beautiful work, and thanks for posting this. I would like to see more instructional posts about skin work.


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soccer13
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Jul 22, 2012 10:37 |  #10

Brilliant.


I am here to Learn...

  
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charro ­ callado
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Jul 22, 2012 17:05 |  #11

Andrushka wrote in post #14749709 (external link)
final shot looks great - I love the subtle texture you added around her... very nicely done!

Thanks! I use textures from Lost and Taken (http://lostandtaken.co​m (external link)). If you download some don't forget to donate :cool:

Scatterbrained wrote in post #14749714 (external link)
Nice retouching work. I like the skin texture, quite nice.

Thanks, getting skin to look like that takes a long time. I probably spent about 90 mins on skin alone. Often zoomed in at 400-600%.

Seamus69 wrote in post #14750484 (external link)
Top notch work.

Thanks!

fashionrider wrote in post #14750592 (external link)
Very nice job. Doesn't look "overdone" or anything at all, it's just right. I think you should have retouched the skin just above both eyelids a bit more, there's still the bumpy texture.

Some of that is some caked makeup, but yeah, I probably could have reduced some of that.

AAphotog wrote in post #14750944 (external link)
I thought the first image was a final shot... until I scrolled down.
Looks like she has pretty good skin.

nice work on your part as well especially the choice of background.

She does have amazing skin, and she also had a really great makeup job.

pstyle1 wrote in post #14751253 (external link)
any tutorials on how to process a background like that?

fashionrider wrote in post #14751326 (external link)
You'll need photoshop. It's simply getting a picture with a texture on it and placing it on a separate layer as the portrait. Set the blend mode to whatever looks best (depends on the texture). It'll add the texture to the entire portrait. Now you add a mask and make it completely white. Use a soft edge brush, color black, and paint over the model to remove the texture from her. the OP kept some of the texture on the outer edges of the model, and it looks nice to me.

Pretty much covered it; just as a caveat though: simply erasing texture will also erase any color in that layer. This particular texture had a nice color that I wanted to keep, so I simply blurred out the area that was layered over the model. A gaussian blur set to 250px destroys the texture but leaves the color intact.

russ71satellite wrote in post #14751563 (external link)
Beautiful work, and thanks for posting this. I would like to see more instructional posts about skin work.

Thanks; I use my own version of what most professionals call "frequency separation." There are a ton of great youtube tutorials out there on it. Be warned though, it's not really a magic bullet. It's just a tool that allows a greater degree of precision. Expect to invest anywhere from 45-90 minutes retouching skin to get these kinds of results on a close headshot like this.

soccer13 wrote in post #14751998 (external link)
Brilliant.

Cheers!




  
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Mtn4Mike
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Jul 22, 2012 19:48 |  #12

charro callado wrote in post #14753415 (external link)
Pretty much covered it; just as a caveat though: simply erasing texture will also erase any color in that layer. This particular texture had a nice color that I wanted to keep, so I simply blurred out the area that was layered over the model. A gaussian blur set to 250px destroys the texture but leaves the color intact.

You can also use the Spot Healing Tool, NOT the Healing Tool. Open a separate blank image and fill it with a color. I pick a color similar to the area to be worked on but it's not critical. Have both windows open next to each other. Pick your sample spot on the solid color image then work on your photo to get rid of the texture. The Spot Healing Tool gets rid of texture while leaving the color alone.


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charro ­ callado
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Jul 22, 2012 19:52 |  #13

Mtn4Mike wrote in post #14753993 (external link)
You can also use the Spot Healing Tool, NOT the Healing Tool. Open a separate blank image and fill it with a color. I pick a color similar to the area to be worked on but it's not critical. Have both windows open next to each other. Pick your sample spot on the solid color image then work on your photo to get rid of the texture. The Spot Healing Tool gets rid of texture while leaving the color alone.

True, yeah that will also work.




  
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tommiebao
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Jul 23, 2012 01:41 |  #14

very nice work, I need more practice on shadows and highlights, love your PP




  
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AvailableLight
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Jul 23, 2012 08:01 |  #15

Wow, Joe. Just excellent. Love it!


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Studio portrait w/ before & after retouching
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