Did you read the OP or the rest of the thread? The discussion is about tonemapping single images and calling them HDR, which they aren't. My point it that someone who actually knows what they are doing can get similar results in Lr without having to take that one image and run it through HDR software.
The OP asks about HDR using multiple images and the inherent problems with moving objects between frames.
burninghotcheese wrote in post #16353035
So as I understand it, and HDR is an image made of several images of the same thing at different exposures stitched together. I've seen HDRs of things that are moving, like bicycles, but doesn't everything in the frame have to be stationary, otherwise you would end up with a blurred image since the bike is moving and in different places in each of the frames?
You can take a single frame and pull shadows and highlights all you want, but that will not cover the range of light for most sunlit scenes. Other than the Sony a99, Nikon D800 and D600, and the Pentax K-5 II and K-3 (and some medium format), no digital camera has the ability to capture in the 12 stop range that frequently occurs in high dynamic range scenes. Editing a single frame is just that. There's nothing all that complicated about it so long as you have the software and skills for manipulating the file. Heck, most good cameras today handle that just fine with their built-in JPEG algorithms. But you're still confined by the limitation of the dynamic range of the camera's sensor system. With a 5Diii, for example, you can expect to get only about 10 stops of DR, which is incapable of capturing a mountain vista in sunlight.
The photo above doesn't appear to be a high dynamic range scene. And the processing makes it look more like a Norman Rockwell painting, if you ask me. I'm not saying it doesn't have aesthetic value (I actually like it), but it really isn't a representation of a high dynamic range scene.