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FORUMS Photography Talk by Genre Critique Corner 
Thread started 25 Dec 2013 (Wednesday) 10:19
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Dead Sea Shoreline

 
Amamba
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Dec 25, 2013 10:19 |  #1

IMAGE: http://farm4.staticflickr.com/3742/11536664296_dfbd048205_b.jpg
IMAGE LINK: http://www.flickr.com …77380157@N06/11​536664296/  (external link)
IMG_4469 (external link) by BugsDaddy (external link), on Flickr

From our trip a couple years ago. I think the mountains in the background are in Jordan.

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BrickR
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Dec 25, 2013 13:31 |  #2

This isn't wide enough to gain my interest, but that's just me. I'd like to see an even slower shutter and wider FOV if possible (understanding that this is an older photo ;) )


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jetcode
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Dec 25, 2013 13:48 |  #3

Basically this image lacks from proper printing. It's a nice image. In this print I used a graduated mask to print down the mids in the foreground. I also did a little sharpening.


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vk2gwk
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Dec 25, 2013 13:55 |  #4

I assume Jetcode uses the word "printing" instead of "processing".... ??? I don't think his version adds anything but a bit of sharpening. I find the colours and shades in the original better than in the processed one.
But the image lacks something. It needs the caption ("Dead Sea shore") to make it interesting and would otherwise be totally uninteresting. Nothing really catches the eye.


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jetcode
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Dec 25, 2013 13:58 |  #5

The color never changed. Saturation increased because I printed down the mids. Processing is for computer scientists. Printing is for photographers. This is not an invention it is industry standard language.

My guess is you are viewing this on a laptop or some other marginal monitor.




  
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Dec 25, 2013 14:28 |  #6

Printing is what I used to do in my darkroom until 20 years ago when I went digital.... I hardly ever print anymore - leave that to my wife when she thinks one of my shots is interestingly enough for her wall ... :)
My monitor is calibrated and Jetcode is right - the colours haven't changed but the impression they create changed. As this must have been a sunny day I think the original is more natural for the harsh light you find on the Dead Sea shore (as I remember it when I was there on a sunny day).


My name is Henk. and I believe "It is all in the eye of the beholder....."
Image Editing is allowed. Please explain what you did!
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jetcode
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Dec 25, 2013 14:48 |  #7

I am finding that monitors (high tech answer to print paper) deviate dramatically. When I use Photoshop I am still using dark room printing techniques. All the terms are near equivalents: burn, dodge, masks, contrast, gamma, unsharp mask (two images slightly offset highlighting edges). I knew a couple of darkroom printers who were hardcore and they produced amazing prints. It also took them a week or two to get an image dialed in. Some would use negative stacks that they printed (layers). By the way the burning down of the mids in this scene is similar in effect to using a polarizer.




  
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Amamba
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Dec 25, 2013 18:03 |  #8

I like it being sharper. However, all that salt dissolved in the water creates a certain "milky" effect which I was trying to preserve, I'm afraid your edit makes it appear too translucent.


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Qbx
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Dec 25, 2013 21:19 |  #9

Why not just sharpen the rocks and leave the water alone?


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sapearl
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Dec 25, 2013 21:25 |  #10

Qbx wrote in post #16553979 (external link)
Why not just sharpen the rocks and leave the water alone?

Agree - that's what I'd do; make an adjustment layer for just the rocks where they are the only objects being sharpened as you "erase away" that layer. The rest of the milky water will remain unaffected.


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jetcode
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Dec 26, 2013 12:01 |  #11

I used high pass sharpening so the water was essentially untouched while the rocks and land strip were affected most. This was simply a demonstration of gaining clarity in the image foreground. The milky effect is still there but is less visible because it is no longer being saturated by high noon lighting.




  
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Amamba
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Dec 26, 2013 20:12 |  #12

jetcode wrote in post #16555065 (external link)
I used high pass sharpening so the water was essentially untouched while the rocks and land strip were affected most. This was simply a demonstration of gaining clarity in the image foreground. The milky effect is still there but is less visible because it is no longer being saturated by high noon lighting.

There's also something else going on with water and mountains, they appear darker / bluer on my monitor...

So here's the final edit, with only the rocks in the forefront sharpened

IMAGE: http://farm3.staticflickr.com/2846/11576235764_4a6f7cdc15_b.jpg
IMAGE LINK: http://www.flickr.com …77380157@N06/11​576235764/  (external link)
IMG_4469 (external link) by BugsDaddy (external link), on Flickr

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jetcode
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Dec 26, 2013 22:59 |  #13

Did you get something out of this critique? Seems like you were looking for approval rather than critique.




  
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BigSkyKen
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Dec 26, 2013 23:04 |  #14

If you're using LR, I think you can improve on this by pulling a -.7 grad filter up from the bottom to take the edge off the rocks. Still too much highlight reflection going on there.


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Amamba
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Dec 27, 2013 09:48 |  #15

jetcode wrote in post #16556380 (external link)
Did you get something out of this critique? Seems like you were looking for approval rather than critique.

Not really, I was looking for the ways to make it better and I liked what you did to the rocks in the foreground, I just wanted to maintain the warmer color and sort of milky appearance of the water in the background, as it's one of the main characteristics of this place - the water is not like any salt water I saw before, it's really something different, more like oil or lotion.

So I do appreciate critique, and try to learn from it.

BigSkyKen wrote in post #16556392 (external link)
If you're using LR, I think you can improve on this by pulling a -.7 grad filter up from the bottom to take the edge off the rocks. Still too much highlight reflection going on there.

Ok, let me try this - is this enough ? Trying to not overdo it:

IMAGE: http://farm8.staticflickr.com/7339/11586833516_8005663919_b.jpg
IMAGE LINK: http://www.flickr.com …77380157@N06/11​586833516/  (external link)
IMG_4469-3 (external link) by BugsDaddy (external link), on Flickr

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Dead Sea Shoreline
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