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Thread started 21 Apr 2011 (Thursday) 12:57
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Editing with Layers in Lightroom: onOne Software's "Perfect Layers"

 
Tiger_993
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Apr 21, 2011 12:57 |  #1

I just found a beta plugin release by a company called onOne Software, whom I'm unfamiliar with. This plugin appears to offer some sort of layer-based editing either within or from Lightroom (they say it was inspired and designed with Scott Kelby). From their webpage (external link):

"Perfect Layers is the fast and easy way to create layered files in Photoshop Lightroom. With Perfect Layers you can create and edit multi-layered Photoshop files directly within Photoshop Lightroom or use it to combine images from within other applications. Use it to change skies, composite multiple images together and retouch portraits using the built-in blend modes. We're extremely excited about Perfect Layers and hope you'll enjoy trying out the completely free Perfect Layers Public Preview Release.
  • Combine multiple images into a layered Photoshop-compatible file
  • Adjust layer size, position, blending mode and opacity
  • Use the built-in layer masks and masking tools to blend multiple layers together
  • Layered files are easily opened in Photoshop if needed
  • Super fast launch and file-opening speed"

It sounds almost too good to be true. I'm not going to have time to play with the plugin until this weekend, so if anyone has any early feedback or experiences with it, please share!

Here's the link: http://www.ononesoftwa​re.com …suite/perfect-layers/?ind (external link)


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René ­ Damkot
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Apr 21, 2011 13:14 |  #2

Yeah, Scott Kelby twittered about it: https://twitter.com …/status/6105118​6773630976 (external link)

Downloaded it as well, haven't installed yet.


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tonylong
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Apr 21, 2011 13:58 |  #3

Wow, the Lightroom "world" keeps changing!


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ssim
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Apr 21, 2011 18:45 |  #4

OnOne Perfect Layers

On One Software has announced a new product that will bring some of the layer functionality from Photoshop into Lightroom and Aperture.

-- On One Preview Page -- (external link)


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tonylong
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Apr 21, 2011 18:56 |  #5

Just a followup here:

I downloaded and installed it, read through the ReadMe file before firing up Lightroom and noted that they "require" 4 Gigs of memory and also

OpenGL 2.0 capable video card with 256 MB VRAM running at 1024x768 (1280x1024 or higher recommended)

You know, I built my PC a bunch of years ago and don't recall whether it's OpenGL 2 capable...it does have the 4 Gig in there though.

So, I fired it up (a "normal" LR plugin) and it opens an interface with a tool bar on the right and palettes for layers, Blend modes, and then something interesting -- their "masking" approach is closer it seems to Lightroom local adjustment brushes -- masks are not "attached" layers but are applied via brushes onto an actual image layer.You can visually see what you are applying by turning on an overlay, similar to what you can do in both Photoshop and Lightroom. But, they make the point that they are non-destructive, and also that they are Photoshop-compatible. I didn't play with it long enough to test that out, but it was interesting.

The only problem I had may have been related to my old graphics card, although it's been a decent card. But, when I'd paint with the masking brush these blocks resembling a "transparent" layer in Photoshop (black and white blocks).

OK, breaking news. What I did earlier was load up two images with different content. But it occured to me that a more useful thing to try would be to load two virtual copied, with different processing applied, so you could do layer blending.

Well, the bad news is that the two images loaded in, but not with the different processing...make the top one invisible and visible -- no change. So, I figure I'll get to send some feedback to them about this -- it seems like something is "missing".

Anyway, I hope more folks can test things out on a newer machine and such and report back!


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Mark-B
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Apr 22, 2011 06:41 |  #6

tonylong wrote in post #12268759 (external link)
their "masking" approach is closer it seems to Lightroom local adjustment brushes -- masks are not "attached" layers but are applied via brushes onto an actual image layer.You can visually see what you are applying by turning on an overlay, similar to what you can do in both Photoshop and Lightroom.

This is exactly how Aperture handles masking.

But, they make the point that they are non-destructive, and also that they are Photoshop-compatible.

Aperture's masks are non destructive, but they are not Photoshop compatible. Each mask is stored as a TIFF file inside the Aperture library. I wonder if you would find the same thing for this program?


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tonylong
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Apr 22, 2011 12:54 |  #7

Mark-B wrote in post #12271011 (external link)
This is exactly how Aperture handles masking.


Aperture's masks are non destructive, but they are not Photoshop compatible. Each mask is stored as a TIFF file inside the Aperture library. I wonder if you would find the same thing for this program?

Well, this is on a whole different level from the stuff Lightroom itself does. I'm not an Aperture user, so don't know what you are referring to about Aperture storing a tiff -- Lightroom handles local adjustments as simple metadata, not a separate file.

This PerfectLayers software is a plug-in, though, so yes, it creates a new file that is Photoshop-compatible containing actual layers made up as separate images (and the masking you do) and such. So, it's way outside the scope of "normal" Raw processing.

It is not yet available for Aperture, but that is planned for the future, so hopefully more people can check it out.


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Mark-B
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Apr 22, 2011 14:33 |  #8

tonylong wrote in post #12272964 (external link)
Well, this is on a whole different level from the stuff Lightroom itself does. I'm not an Aperture user, so don't know what you are referring to about Aperture storing a tiff -- Lightroom handles local adjustments as simple metadata, not a separate file.

Aperture's local adjustments are also handled as metadata, but Aperture also does masking similar to what you can do in Photoshop. Those masks are stored as TIFF files.

It is not yet available for Aperture, but that is planned for the future, so hopefully more people can check it out.

I read about this program on Earthbound Light but hadn't checked out their website until just now. It appears that Perfect Layers will work as a stand alone program, with Lightroom, Aperture, iPhoto, or any other program that supports external editors. To use it in Aperture, you have to set it as the external editor and it has to be set to export images in 8-bit or 16-bit PSD format. I suppose Lightroom will automatically convert to PSD without user intervention.


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tonylong
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Apr 22, 2011 15:44 |  #9

Yeah, it is a plug-in with Lightroom and so a psd is automatically generated and is part of the library. I saw in there feedback page that they will be "properly" incorporating Aperture support, maybe by the actual release.


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icassell
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Apr 22, 2011 19:48 |  #10

Layers for Lightroom and Aperture

Here's an interesting new release. I'll be curious to see how well it works.

http://www.ononesoftwa​re.com …suite/perfect-layers/?ind (external link)


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bohdank
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Apr 22, 2011 19:53 |  #11

Downloading now.


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Apr 22, 2011 19:54 as a reply to  @ icassell's post |  #12

the trial download doesn't work for aperture yet.


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Apr 22, 2011 21:48 |  #13

Mark-B wrote in post #12273498 (external link)
Aperture's local adjustments are also handled as metadata, but Aperture also does masking similar to what you can do in Photoshop. Those masks are stored as TIFF files.

Lightroom stores the masking info as actual metadata in the form of


Flow = 1,
MaskID = "D839F959-46E1-46C6-A869-5DAE8514D37A",
MaskValue = 0.413793,
Radius = 0.12054,
What = "Mask/Paint" },
{ CenterWeight = 0,
Dabs = { "d 0.492492 0.264264",
"d 0.493713 0.210096",
"d 0.494494 0.155895",
etc, etc...

Aperture as you said, keeps black and white tiffs for the brushes. As a result, brush strokes in aperture ends up taking more space than ones in LR on average.


I downloaded and tried out perfect layers. Cant say I care for it, or even can find much of a use for it. It basically has the ability to make a layer and change the blending mode. Its not really integrated with LR or aperture, and just ends up saving a psd. No useful hotkeys or sticky keys for navigation. The image when scaled looks like its not using any sort of smooth scaling so its pretty hard to judge image quality. Its like round tripping with photoshop, but with out all the useful features.

Since its round tripping still, its not really an alternative to PS. Cant really make the price argument since it does hardly anything and you might as well use something like gimpshop if you want to save the dollars.

Do not want.

Edit: Oh, looks like it will set you back 500 dollars if you want it. I thought april fools jokes came at the start of the month ;)

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BioSpark
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Apr 22, 2011 23:53 |  #14

Their on the right track though. I would love it if lightroom had a layer system to it. It would help me from having to go in to photoshop so much. Yes I know it only takes a couple of seconds but multiply that for every photo and it's a pain. I'm hoping the next LR will have layers in it.




  
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tonylong
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Apr 23, 2011 00:08 |  #15

Is it really $500?


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Editing with Layers in Lightroom: onOne Software's "Perfect Layers"
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