I hate it when they change thing just for the sake of change. And when it is the User Interface it is even more aggravating!
In CS3 (and CS, and PS7 and PSE2 before that) I would open in image and it would populate into it's own window. Open a second image, it is populates into IT'S own window, and so on. I can move them next to each other on the workspace, drag parts back and forth and so on. Multiple windows, one for each image I open.
NOW with CS5, I open an image and it populates full screen. *Sigh*.
So I click Window -> Arrange -> Float in Window. There - *ta-da* - no longer full screen. Well done - so I think. Now, when I go to open a second image, and instead of populating in a second window, the image populates into the window of the first image. Cannot do side by side. *Sigh*. (Actually, at this point it's no longer *Sigh*, but a lot worse).
So I click Window -> Arrange -> Float all in Windows. There - *ta-da* - now I have separate windows, and can do side by side. But wait, what happens when I open a third image? (Try to guess).
tick tock tick tock
If anyone guessed that the third image populates into the window of the second image, you are right! And if you think I said *Sigh*, well, sorry, but you are wrong about that.
Anyway, I looked in the preferences and saw nothing about "Open Each Image in It's Own Window". (Actually, I had no expectations of finding something useful - but it was worth a try.)
So the question is this, in CS5, (64bit, Windows 7) is there any way to have images open in their own window by default, just like they have in every other version of PS I have ever used.
Rad


