cicopo wrote in post #15727498
To me they look correct & did before the Save (in CS) which has been corrected Now it's the tint when using the normal work area of CS 6 (which I just started using because of this particular issue). White balance also looks correct in both programs & in the work area of CS 4. This was processed in DPP & has enough white for you to judge if I'm right about the whites. (My eyes see it as a clean white without any tint)
I think you have pushed the whites far too far, the top surfaces of the aircraft look way over exposed, then you have done exactly the same thing with the blacks in the oposite direction, blocking up the shadows. There is no detail that I can see in the white parts, and the same in the shadows. Obviously without seeing the actual RAW file it is hard to tell if you have actually blown the highlights. The problem is that you can easily get colour ****s if you blow the highlights in the RAW processor, even if they were recorded in the the actual RAW file. This is a situation where I would expose to the right by about 1.5 to 2 stops (The exact value would depend on your specific camera, and be from the value that would be suggested by an incident lightmeter, or from a spot reading from a grey card in the same light). This should ensure that you have captured detail in the shadow areas, but without blowing the highlights. In process 2012 I would suggest trying setting Highlights at -100 and shadows at +100 and seeing what you get. I find that by exposing as far as I can for the shadows the final result ends up with the shadows displayed at about the level they were when they came "out of camera" while the highlights are pulled down. This saves having to introduce noise from pushing the shadows if you expose for the highlights.

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