RIchard - If your original image captured the sky "correctly" and it was not blown out, this would likely mean that your trees appear dark and underexposed. The "ideal" exposure would be one in which you overexposed the sky by about 1 stop in camera and then pulled the exposure back 1 stop in raw conversion (ETTR) to get well exposed sky with shadows that are relatively noise free.
In any event, as long as the shadows are not ruined with noise, it sounds like all you need to do is convert the image from raw with an exposure that gets the sky tonal range correct. Then, in Photoshop, simply bring up the trees, etc. in the 3/4 tones and shadows by doing the following:
1) duplicate the background onto a new layer (CMD-J, CTRL-J on a PC)
2) make a new, blank layer mask for this layer
3) Set the blend mode of this new layer to "Screen"
4) with the layer mask selected, go it the menu item "Image > Apply Image"
Select:
Layer: background image
Channel: Blue
{Check the "invert" checkbox)
This operation will put an inverted copy of the image's blue channel in the layer mask. WHy would you want to do this? Because the "screen" operation will naturally open up shadows, but you want to restrict the effect to everything but the sky. The Blue channel of the original will be light in the sky areas, which have a lot of blue, especially compared to the trees. So, this is a great natural mask for precisely this operation! You want in inverted blue channel so that the sky becomes dark in the mask, protecting the sky from the screen operation.
As an extra bonus, if you need to darken the sky while leaving everything else untouched, duplicate the Screen layer, but set its blend mode to "Multiply" - then INVERT the mask so that the sky areas are white (i.e., the original blue channel). Multiply will darken tones and the mask will target the sky and leave everything else alone.
You can use the Opacity of each layer to season the effect to taste. The idea here is that you have a mask built right into the scene to do what you want to do. If you choose to make two separate conversions from the raw file, one for the sky and one for everything else, you can still use this approach to blend the two without having to mask by hand.
Sometimes this kind of operation makes for an unnatural appearance of the relative tonality of the sky and the lifted shadow areas - the lifted shadow areas are too light and the contrast between these areas and the scene just doesn't appear natural. To tone this down while still retaining the targeted adjustment, you can use the Blend If sliders on your screen layer to allow some of the original, darker shadow tones back through.
To do this, double click on the right area of the screen layer in the layers panel to bring up the layer styles window - in the "underlying layer" blend if slider area you want to hold down the option (alt on a PC) key and click and drag the black point marker to separate the two halves. Drag the right half from 0 all the way to 255 (the white point end). This will blend the original shadows partially back into the new lightened shadows and make a more convincing blend.
kirk

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