Approve the Cookies
This website uses cookies to improve your user experience. By using this site, you agree to our use of cookies and our Privacy Policy.
OK
Forums  •   • New posts  •   • RTAT  •   • 'Best of'  •   • Gallery  •   • Gear
Guest
Forums  •   • New posts  •   • RTAT  •   • 'Best of'  •   • Gallery  •   • Gear
Register to forums    Log in

 
FORUMS Post Processing, Marketing & Presenting Photos Video and Sound Editing 
Thread started 06 Apr 2015 (Monday) 12:10
Search threadPrev/next
sponsored links (only for non-logged)

What happens with edit processing using multiple video cards?

 
RDKirk
Adorama says I'm "packed."
Avatar
14,373 posts
Gallery: 3 photos
Likes: 1378
Joined May 2004
Location: USA
     
Apr 06, 2015 12:10 |  #1

I use three monitors for editing. With Photoshop, I will commonly have the edit screen filling my IPS calibrated monitor plugged into my fast, 2gb video card; the menus and tools on a secondary (cheaper) monitor connected to a 2gb card; and another monitor available for any other purpose connected to that same 2gb card. Both cards are CUDA capable.

When editing on Premiere Pro, CUDA is available for the Mercury playback engine for either card. But of course, I'd want to make sure it's my primary card that bears the weight of the gpu processing. How do I know that's what's happening?

Can I presume if I've got the timeline and preview windows on the screen connected to the primary card that all the processing is being directed to that card? Or did Premiere Pro pick up one card or the other (perhaps depending on the PCI-E card slot) as it started and does all its processing on that card regardless of the monitor location of application elements?


TANSTAAFL--The Only Unbreakable Rule in Photography

  
  LOG IN TO REPLY
davesrose
Title Fairy still hasn't visited me!
4,568 posts
Likes: 879
Joined Apr 2007
Location: Atlanta, GA
     
Apr 09, 2015 08:43 |  #2

For Premiere, Adobe's engine is using OpenGL. A graphics card that has CUDA support is basically giving it's processors to OpenGL and can help with raytrace effects or speed up render times then if it was with CPU alone. This is irrespective of what a card is displaying on which screen. If you have several graphics cards, then they're all going to be utilized by the OpenGL engine (OpenGL will use them whenever there's more processing demands). With todays world of multiple processors, cores, and GPUs, it appears that software developers are trying to elminate customization with performance settings. I've found that if I do try adjusting the performance settings in Premiere, my renders can crash: I just keep things on auto. If you do want to tinker, then you could try OpenGL settings in the Nvidia control panel. In Maya, I can have real performance boosts if I do manually enter the number of threads it can render with (by default, it must not utilize all the threads of my computer).


Canon 5D mk IV
EF 135mm 2.0L, EF 70-200mm 2.8L IS II, EF 24-70 2.8L II, EF 50mm 1.4, EF 100mm 2.8L Macro, EF 16-35mm 4L IS, Sigma 150-600mm C, 580EX, 600EX-RT, MeFoto Globetrotter tripod, grips, Black Rapid RS-7, CAMS plate and strap system, Lowepro Flipside 500 AW, and a few other things...
smugmug (external link)

  
  LOG IN TO REPLY
RDKirk
THREAD ­ STARTER
Adorama says I'm "packed."
Avatar
14,373 posts
Gallery: 3 photos
Likes: 1378
Joined May 2004
Location: USA
     
Apr 09, 2015 09:31 as a reply to  @ davesrose's post |  #3

So are you saying I could enhance performance by packing all my video slots with high performance cards? Premiere would see and utilize any card in the system as needed?


TANSTAAFL--The Only Unbreakable Rule in Photography

  
  LOG IN TO REPLY
davesrose
Title Fairy still hasn't visited me!
4,568 posts
Likes: 879
Joined Apr 2007
Location: Atlanta, GA
     
Apr 09, 2015 10:17 |  #4

Theoritically you could....but Nvidia markets their high end cards with having more cores (IE better to have one expensive card vs multiple lower end cards). Their professional Quadro line also has better support for OpenGL and stated CUDA cores. What kind of performance you get with multiple video cards vs CPUs is a bit of a crap shoot (depends on the software and what features are utilized). Personally, when I'm upgrading workstations, I look at getting the most CPU cores first. Dual Xeons that are 6 or 8 cores. I think the really expensive video cards are better geared for 3D tasks: if you have a large scene that has a lot of polygons or texturemaps. A $4000 card is overkill for video editing...

http://www.nvidia.com …/quadro-desktop-gpus.html (external link)


Canon 5D mk IV
EF 135mm 2.0L, EF 70-200mm 2.8L IS II, EF 24-70 2.8L II, EF 50mm 1.4, EF 100mm 2.8L Macro, EF 16-35mm 4L IS, Sigma 150-600mm C, 580EX, 600EX-RT, MeFoto Globetrotter tripod, grips, Black Rapid RS-7, CAMS plate and strap system, Lowepro Flipside 500 AW, and a few other things...
smugmug (external link)

  
  LOG IN TO REPLY
RDKirk
THREAD ­ STARTER
Adorama says I'm "packed."
Avatar
14,373 posts
Gallery: 3 photos
Likes: 1378
Joined May 2004
Location: USA
Post edited over 8 years ago by RDKirk. (2 edits in all)
     
Apr 10, 2015 07:44 |  #5

davesrose wrote in post #17510633 (external link)
Theoritically you could....but Nvidia markets their high end cards with having more cores (IE better to have one expensive card vs multiple lower end cards). Their professional Quadro line also has better support for OpenGL and stated CUDA cores. What kind of performance you get with multiple video cards vs CPUs is a bit of a crap shoot (depends on the software and what features are utilized). Personally, when I'm upgrading workstations, I look at getting the most CPU cores first. Dual Xeons that are 6 or 8 cores. I think the really expensive video cards are better geared for 3D tasks: if you have a large scene that has a lot of polygons or texturemaps. A $4000 card is overkill for video editing...

http://www.nvidia.com …/quadro-desktop-gpus.html (external link)

How would Scalable Link Interface (SLI) work into that? Is that a technology that each application must be designed to use?

Added: Just did some Googling and discovered that Premiere Pro doesn't get along with SLI.


TANSTAAFL--The Only Unbreakable Rule in Photography

  
  LOG IN TO REPLY
davesrose
Title Fairy still hasn't visited me!
4,568 posts
Likes: 879
Joined Apr 2007
Location: Atlanta, GA
     
Apr 11, 2015 20:10 as a reply to  @ RDKirk's post |  #6

Think SLI was more a marketing thing for gaming. With high end graphics, it's all about OpenGL compliance and multithreading (and why Nvidia has a pricing premium with Quadro cards and CUDA vs GeForce).


Canon 5D mk IV
EF 135mm 2.0L, EF 70-200mm 2.8L IS II, EF 24-70 2.8L II, EF 50mm 1.4, EF 100mm 2.8L Macro, EF 16-35mm 4L IS, Sigma 150-600mm C, 580EX, 600EX-RT, MeFoto Globetrotter tripod, grips, Black Rapid RS-7, CAMS plate and strap system, Lowepro Flipside 500 AW, and a few other things...
smugmug (external link)

  
  LOG IN TO REPLY
sponsored links (only for non-logged)

2,310 views & 0 likes for this thread, 2 members have posted to it.
What happens with edit processing using multiple video cards?
FORUMS Post Processing, Marketing & Presenting Photos Video and Sound Editing 
AAA
x 1600
y 1600

Jump to forum...   •  Rules   •  Forums   •  New posts   •  RTAT   •  'Best of'   •  Gallery   •  Gear   •  Reviews   •  Member list   •  Polls   •  Image rules   •  Search   •  Password reset   •  Home

Not a member yet?
Register to forums
Registered members may log in to forums and access all the features: full search, image upload, follow forums, own gear list and ratings, likes, more forums, private messaging, thread follow, notifications, own gallery, all settings, view hosted photos, own reviews, see more and do more... and all is free. Don't be a stranger - register now and start posting!


COOKIES DISCLAIMER: This website uses cookies to improve your user experience. By using this site, you agree to our use of cookies and to our privacy policy.
Privacy policy and cookie usage info.


POWERED BY AMASS forum software 2.58forum software
version 2.58 /
code and design
by Pekka Saarinen ©
for photography-on-the.net

Latest registered member is semonsters
1451 guests, 128 members online
Simultaneous users record so far is 15,144, that happened on Nov 22, 2018

Photography-on-the.net Digital Photography Forums is the website for photographers and all who love great photos, camera and post processing techniques, gear talk, discussion and sharing. Professionals, hobbyists, newbies and those who don't even own a camera -- all are welcome regardless of skill, favourite brand, gear, gender or age. Registering and usage is free.