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Thread started 26 Apr 2015 (Sunday) 10:30
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Lightroom CC - I'm impressed

 
groundloop
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Apr 26, 2015 10:30 |  #1

I just let Adobe CC upgrade my Lightroom 5.7 to Lightroom CC and once I got past that little glitch about needing to log all the way out of Adobe CC and log back in to get it to start I'm very pleasantly surprised by it's increased speed. I have a decent graphics card and Lightroom CC is obviously making good use of that now (I'd imagine with just the on-board graphics that I wouldn't see much improvement).

I have one photo in particular where I went way way overboard with the adjustment brush to the point that (with Lightroom 5.7) it would drag my system to a screeching halt whenever I tried to zoom or pan. I experimented with that same photo in Lightroom CC and the speed of these actions is actually reasonable now (of course I wish they were even faster, but compared to before it's an amazing difference).




  
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gnome ­ chompski
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Apr 26, 2015 21:36 |  #2

to be honest, I have not noticed any speed increase. It hangs up just the same, slows down when the typical graduated filters are used, takes a bit to load textures etc...Its been underwhelming at best.
I have a late 2013 rMBP with 8gigs of ram and an i7 quad core.

Edit**
Sorry, I didnt mean to be negative about it and sh*t your thread up. Im glad you are experiencing some added performance


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GuitarDTO
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Apr 27, 2015 10:53 |  #3

No need to be sorry gnome. It's good to hear that it's functioning as advertised for some people like OP. Like you though, I have not noticed any speed increases but in fact obvious slowdown and stuttering when the GPU graphics are used. I had to uncheck the box, and now it functions just as lightroom 5 did speedwise.

There are clearly some kinks to be worked out with the GPU portion of the software but hopefully a future update fixes it so all of us can experience the speed boost.


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mwsilver
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May 02, 2015 16:42 |  #4

GuitarDTO wrote in post #17534386 (external link)
No need to be sorry gnome. It's good to hear that it's functioning as advertised for some people like OP. Like you though, I have not noticed any speed increases but in fact obvious slowdown and stuttering when the GPU graphics are used. I had to uncheck the box, and now it functions just as lightroom 5 did speedwise.

There are clearly some kinks to be worked out with the GPU portion of the software but hopefully a future update fixes it so all of us can experience the speed boost.

I'm not impressed either. As an example, If I'm viewing an image at 100% in Develop, and switch to the next image it takes as much as 5-7 seconds for it to load and become sharp. With GPU unchecked it takes 3-5 seconds at 100%. Around a second or two difference on average. This is compared to LR 5.7 which took 2-4 seconds to do the same thing! In other words, in that scenario on my machine, Lightroom 5.7 was significantly faster. At a "normal" fit the screen viewing size, the differences in performance are not nearly as great, but LR6, with or without GPU checked is certainly no faster than LR5.7 on my mid range machine. Since I don't often switch images at 100% its not a terribly annoying situation but it does show that LR6 and its GPU usage is not a panacea for improved performance for everyone in all situations.


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Bcaps
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May 02, 2015 17:36 |  #5

mwsilver wrote in post #17540883 (external link)
I'm not impressed either. As an example, If I'm viewing an image at 100% in Develop, and switch to the next image it takes as much as 5-7 seconds for it to load and become sharp. With GPU unchecked it takes 3-5 seconds at 100%. Around a second or two difference on average. This is compared to LR 5.7 which took 2-4 seconds to do the same thing! In other words, in that scenario on my machine, Lightroom 5.7 was significantly faster. At a "normal" fit the screen viewing size, the differences in performance are not nearly as great, but LR6, with or without GPU checked is certainly no faster than LR5.7 on my mid range machine. Since I don't often switch images at 100% its not a terribly annoying situation but it does show that LR6 and its GPU usage is not a panacea for improved performance for everyone in all situations.

Out of curiosity, had you previously built 1:1 previews for those images that you were viewing at 100%?


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groundloop
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May 02, 2015 17:56 |  #6

mwsilver wrote in post #17540883 (external link)
..... and switch to the next image it takes as much as 5-7 seconds for it to load and become sharp. With GPU unchecked it takes 3-5 seconds at 100%.......


I read a brief article on Lightroom CC which stated that there will be a few functions which might actually be adversely affected by using the GPU when a large amount of data needs to be transferred to the GPU from system memory, it sounds like this might be one such case. In my opinion, overall the pluses still outweigh the negatives.




  
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mike_d
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May 02, 2015 18:40 |  #7

I just upgraded from LR4.4 to 6 last night. So far it definitely feels snappier, especially adjusting sliders like the exposure, highlights, etc.

Specs:

Win7 x64
Desktop Core i7-2600
16 GB RAM
GeForce GTX 560 (1 GB) with latest drivers
SSDs




  
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BigAl007
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May 02, 2015 19:13 |  #8

mike_d wrote in post #17540957 (external link)
I just upgraded from LR4.4 to 6 last night. So far it definitely feels snappier, especially adjusting sliders like the exposure, highlights, etc.

Specs:

Win7 x64
Desktop Core i7-2600
16 GB RAM
GeForce GTX 560 (1 GB) with latest drivers
SSDs


I too have tried LR6CC coming from LR4.4, and although the performance on my machine is about the same, it now at least doesn't actually crash when I try to use a significant amount of Local Brush adjustments on a single image. It does go mental with glitching, but I can shutdown and restart, which is much cleaner than the crashes in 4.4. mind you I am running it on an old Dell laptop with a knackered screen, using an external monitor. It has a Dual Celeron T3400 2.17 GHz 3GB RAM, 240GB SSD (fitted a couple of weeks ago) Win7 Pro 64 Bit (upgraded to that from 32 Bit Vista Home Premium a couple of weeks ago too). The recent system upgrades have helped a little. I have no supported GPU, so that is disabled anyway. My only gripe is that the Impromptu Slideshow doesn't run correctly. I do not see an image, instead I get a light grey fuzzy border and a dark grey fuzzy area where the image should be. I usually engage this when I want a manual screen saver, as it allows me to use my processed RAW files. It still works OK in LR4.4 though.

Alan


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mwsilver
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Post edited over 8 years ago by mwsilver. (5 edits in all)
     
May 03, 2015 13:05 |  #9

Bcaps wrote in post #17540917 (external link)
Out of curiosity, had you previously built 1:1 previews for those images that you were viewing at 100%?

I'm not doing anything differently than I would have done in Lightroom 5. And the 1:1 previews, once built still take more time to reload if I go back to them at a later time. The following was from a post on the main Lightroom thread and seems to describe my situation exactly. As a result, I've unchecked the GPU at this point and will leave it that way for the time being. My overall performance is better with it unchecked, but not quite as good at LR 5.7. That thread I referred to is 20 pages and counting. https://photography-on-the.net …ead.php?t=14198​67&page=20

"Slower loading times – The biggest downside is it takes a little extra time to pass the data from the CPU to the GPU, so there’s a slight delay in initially the loading the photo. Intermittent blurring – When you zoom in, it briefly switches to a lower resolution preview before sharpening up again, which can be slightly off-putting. Slower Detail adjustments – The preview for sharpening, noise reduction and grain is slightly slower to update. Second screen lag – If you work with the Lightroom’s secondary windows open, the lag in updating is more noticeable with the GPU enabled. Buggy drivers – Some graphics drivers are buggy and may even crash Lightroom with the GPU enabled, so it’s important to check the manufacturer’s website and install the latest drivers. Some graphics cards have the GPU setting disabled automatically as the drivers are too unstable or the card specification is too low".


Mark
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mwsilver
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Post edited over 8 years ago by mwsilver.
     
May 03, 2015 13:08 |  #10

groundloop wrote in post #17540931 (external link)
I read a brief article on Lightroom CC which stated that there will be a few functions which might actually be adversely affected by using the GPU when a large amount of data needs to be transferred to the GPU from system memory, it sounds like this might be one such case. In my opinion, overall the pluses still outweigh the negatives.

Yes. I agree. See my post just above.


Mark
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Lightroom CC - I'm impressed
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