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Thread started 08 Feb 2016 (Monday) 18:18
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atsilverstein
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Feb 08, 2016 18:18 |  #1

Could someone tell me how I can clean up the dirty areas under the wings in either LR or PS? I think I remember reading about adjusting colors in certain areas.


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Bassat
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Feb 08, 2016 19:12 |  #2

I can't help with the cleanup. I will offer the opinion that propeller driven planes just look better with moving propellers. Try one at 1/125 to 1/200 and see what you think.




  
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Feb 08, 2016 21:30 |  #3

In LR play with the shadows and highlights and whites good starting point.Then if needed you can bring your expose up or down.Also you can get your adjustment brush and work on the parts you want to. Here check this out might be a tad of help for you in LR.https://photography-on-the.net …showthread.php?​p=16891903


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Feb 09, 2016 07:16 |  #4

Just a quick edit w/ a little touchup and added some spin to the propellers.
Hope you don't mind.


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atsilverstein
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Feb 09, 2016 07:37 as a reply to  @ DagoImaging's post |  #5

Cool! :-) How did you add the spin?


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Feb 09, 2016 08:07 |  #6

For that dirty area on the wing just outside the camera-left engine, I would start with the Lightroom adjustment brush with the "teeth whitening" preset, small size, 50% feather, and low flow (like 20 flow) - gradually brush it onto the dirty spots.

The teeth whitening slightly increases exposure and decreases saturation, which should fix areas that are brown or dirty on a light-colored background.


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Feb 09, 2016 08:08 |  #7

Beat me to it.


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Feb 09, 2016 13:01 |  #8

I made a quick selection of the blades and duplicated it twice (one side at a time). I then rotated two of the copies around a "midpoint" and then merged the three copies together. I than used the Blur Gallery to add spin blurr to taste. Then repeated the process for the other side.

Problem if you shoot at a slower SS it will add motion blur to the plane as well and to me that would ruin the image as you want the plane sharp.


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Feb 09, 2016 16:16 |  #9

DagoImaging wrote in post #17891737 (external link)
Problem if you shoot at a slower SS it will add motion blur to the plane as well and to me that would ruin the image as you want the plane sharp.

That's simply solved by getting your panning correct. I usually shoot prop aircraft at 1/160s maximum, but some really need slower, and of course slower also gets a fuller prop circle. The hardest are the big helicopters, things like the Sea King, which don't show much blur even at 1/60s. To be frank I think that your added effect looks very fake, as it is not the correct shape, and still shows the frozen props. I have to say that as far as I know I have never really seen adding the blur in post done really well. Really the only answer is using an appropriate shutter speed to start with.

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Bassat
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Feb 09, 2016 17:24 |  #10

DagoImaging wrote in post #17891737 (external link)
I made a quick selection of the blades and duplicated it twice (one side at a time). I then rotated two of the copies around a "midpoint" and then merged the three copies together. I than used the Blur Gallery to add spin blurr to taste. Then repeated the process for the other side.

Problem if you shoot at a slower SS it will add motion blur to the plane as well and to me that would ruin the image as you want the plane sharp.

Panning?




  
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atsilverstein
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Feb 09, 2016 17:39 as a reply to  @ Bassat's post |  #11

I'm assuming that means the way I handle the camera. The planes fly in at an angle from my vantage point. When they're further away I can hold the camera pretty still, (and theoretically use slower ss). Using continuous burst most of the shots motion is frozen, but then the plane is just too far away to make a good image. By the time it flies close to me it's moving rapidly across my field of vision and I'm probably jerking the camera around in an attempt to hold it still for the shots. Probably I'm better off sticking with a certain length and move the camera smoothly as the plane tracks towards landing.


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Feb 09, 2016 20:06 as a reply to  @ Bassat's post |  #12

If the plane was left to right of him, then yes, panning. At this angle it's gaining in closeness faster than a pan would allow to remove the blur.


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Bassat
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Feb 09, 2016 20:25 |  #13

DagoImaging wrote in post #17892341 (external link)
If the plane was left to right of him, then yes, panning. At this angle it's gaining in closeness faster than a pan would allow to remove the blur.

Hardly. If you believe this is true, you need to work on your panning technique. A moto-cross biker from track-side is moving much faster (rate of angular change) than this airplane at a few hundred feet is. A stock car moving down the front stretch of the local dirt-quarter is moving a lot faster than this airplane is. Lots of folks pan those shots with P&S cameras and get good results. Shutter speed is almost irrelevant if your technique is sound. You should be able to track an airplane easily at 1/125-1/200 and not get motion blur.




  
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Feb 09, 2016 20:37 |  #14

To each their own...I shoot motoGP races so I'm comfortable in my technique.

You also realize that twin prop is moving around 100mph?


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Bassat
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Feb 09, 2016 21:37 |  #15

DagoImaging wrote in post #17892377 (external link)
To each their own...I shoot motoGP races so I'm comfortable in my technique.

You also realize that twin prop is moving around 100mph?

Yes, 100 mph. Speed is only part of the equation. Velocity is what matters. It is 100 mph at quite a distance, relative to say a hockey player. This plane was shot at 170mm. Any way you do the math, it is a few hundred feet away at best. It is also not moving perpendicular to your line of sight. It is angling toward you, which means it angular velocity is reduced by the cosine (or is is cosine?) of the angle from perpendicular. If I shoot hockey from the penalty box, or basketball under the net, the action can be moving a lot more quickly across my plane of vision than this airplane could ever hope to. A hockey player, moving down the near side of the ice at full-tilt-boogie (yes, I grew up in the '60s) will cross my 180 degree field of vision in less than 2 seconds. That airplane will be in your field of vision for over a minute. The conclusion is: the hockey player is moving at least 30 times faster than the airplane, relatively. Like I said, the air plane is going by you at a distance of at least a couple hundred feet. If I hang over the penalty box, the hockey player is going to run into my camera. (That will do all sorts of bad things: injure the hockey player, ruin my camera, and get me banned from the best seat in the house.) Distance matters. Lots of things are a lot harder to pan than a slow-moving, distant airplane.




  
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