Are these some sort of third party gpu drivers??
Can someone school me on this. Most games seem to run significantly better with it.
Aug 02, 2016 12:59 | #1 Are these some sort of third party gpu drivers??
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CyberDyneSystems Admin (type T-2000) More info Post edited over 7 years ago by CyberDyneSystems. (4 edits in all) | Aug 02, 2016 13:05 | #2 As I understand it, it is a graphics API, like OpenGL or DirectX. GEAR LIST
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Kolor-Pikker Goldmember 2,790 posts Likes: 59 Joined Aug 2009 Location: Moscow More info Post edited over 7 years ago by Kolor-Pikker. (4 edits in all) | Aug 03, 2016 07:13 | #3 APIs are an abstraction layer designed to simplify the process of developing graphics engines for GPUs. Rather than worrying about specific features that a GPU may or may not support, you simply program the game the way you want, and the API will handling translating those functions to the GPU, although core GPU functions are still regulated by the driver. 5DmkII | 24-70 f/2.8L II | Pentax 645Z | 55/2.8 SDM | 120/4 Macro | 150/2.8 IF
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JohnfromPA Cream of the Crop 11,255 posts Likes: 1525 Joined May 2003 Location: Southeast Pennsylvania More info | Aug 03, 2016 07:45 | #4 Driver updates (which are frequent) can be found at https://developer.nvidia.com/vulkan-driver
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CyberDyneSystems Admin (type T-2000) More info Post edited over 7 years ago by CyberDyneSystems. (2 edits in all) | Aug 03, 2016 09:31 | #5 Kolor-Pikker wrote in post #18085292 ... In the early days of accelerated graphics, there were a ton of manufacturers of GPUs, and many of these chips had very differing architectures, so APIs were needed to bring some consolidation, as the first PC games with 3D graphics were actually developed to run on specific GPUs (and even sound cards)..... 3DFX, "Glide" and GL-Quake! Hard to imagine at the time that 3DFX would die such a fast death. I had a pair of Voodoo II's in SLI 2D was handled by the still unequaled Matrox 2D cards.. wish there was something like those now.GEAR LIST
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FuturamaJSP Goldmember 2,227 posts Likes: 82 Joined Oct 2009 More info Post edited over 7 years ago by FuturamaJSP. (2 edits in all) | Aug 03, 2016 09:55 | #6 not to mention the cards back then were tiny compared to those we have today. They asked me how well I understood theoretical physics. I said I had a theoretical degree in physics. They said welcome aboard! - Fallout New Vegas
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Kolor-Pikker Goldmember 2,790 posts Likes: 59 Joined Aug 2009 Location: Moscow More info Post edited over 7 years ago by Kolor-Pikker. (2 edits in all) | Aug 03, 2016 09:56 | #7 CyberDyneSystems wrote in post #18085387 ![]() 3DFX, "Glide" and GL-Quake! Hard to imagine at the time that 3DFX would die such a fast death. I had a pair of Voodoo II's in SLI 2D was handled by the still unequaled Matrox 2D cards.. wish there was something like those now.Exactly what I was thinking of when I wrote that. Matrox still exists, btw, they've simply moved into the industrial and point-of-service markets, where special needs are ranked above raw performance. FuturamaJSP wrote in post #18085400 not to mention the cards back then were tiny compared to those we have today. I was shocked by the size of the gtx 970 when I was trying to sqeeze it into my atx case. Its about twice the size of the ATI 6750 card that it replaced and 3 times the weight. The Matrox cards i saw when I was still a kid were even smaller and didnt even need fancy pipes and fans ![]() Yeah, we went from rather slim cards with no fans to having small fans on the chips, to basic coolers that couldn't even be called single-slot, to the stuff we have now. 5DmkII | 24-70 f/2.8L II | Pentax 645Z | 55/2.8 SDM | 120/4 Macro | 150/2.8 IF
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