Just me, but have you bounced
with your 600EX-RT on-camera (preferably festooned with a BFT
)? If you have, just skip all of this, except maybe the last two paragraphs.
When I got into the Strobist thing, I did so from Ground Zero without any flash experience, and got overwhelmed pretty quickly, especially since I started out with a 580EX and 430EX and tried to do multiple lights right off the bat with an ST-E2 (so, I see parallels in your lighting gear). I found that I needed to start a bit lower and slower and get grounded in flash basics before I could start to effectively do key/fill/rim/background setups. 
If you haven't learned to do the on-camera, event/social/chasing the kids around the house with TTL bounce flash thing, I would highly recommend starting out there. It really doesn't take long, and it is a very useful skill to have. Yes, this is training wheels lighting. But it has the advantages over off-camera of a) teaching you when you might want to use TTL and when you won't, b) being a lot faster/more convenient, and c) not requiring additional purchases other than the speedlight (and maybe a sheet of craft foam for a buck at Michael's and two hairbands). Off-camera lighting typically means having a lighting bag as well as a camera bag. On-camera lighting typically just means shoving a speedlight in your bag.
While it is more limited than off-camera flash, you can still use on-camera flash to learn how to control the light direction/quality/amount/color, as well as flash/ambient exposure and balance. And it's just simpler to be able to attach a flash and go, than having to set up stands, lights, modifiers and test triggering before you can go. Neil van Niekerk's Tangents website
is a great place to learn about on-camera flash, just as David Hobby's Strobist website is great for learning off-camera.
Once you've mastered the run'n'gun TTL/bounce thing, then take one light off camera. Again, simpler situations, easier to debug and learn. Again, won't take long. Once you've mastered one light and one modifier to the point where you can previsualize what it's going to do, then go for multiple lights and multiple modifiers. Just what worked for me.
BTW, if you learn better from videos than you do from reading, and your public library system allows you free access to Lynda.com (I had to go through four library systems before I found one local to me that did), David Hobby also has an off-camera lighting course there.