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I dont understand.. What did I do wrong?
Why are there weird colors?
Blender7 Member 206 posts Joined Mar 2008 Location: Waterdown Ontario More info | Apr 19, 2008 20:21 | #1
I dont understand.. What did I do wrong? Why are there weird colors? ---------------
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Digger Senior Member 574 posts Joined Feb 2007 Location: In front of the computer in New York, Duh. More info | Apr 19, 2008 20:31 | #2 what are you asking about? the watermark? the color? we need some more meat on your question. email: tricksvo@gmail.com
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Mike-DT6 Goldmember 3,963 posts Likes: 4 Joined Oct 2007 Location: The Jurassic Coast, Dorset, England. More info | Apr 19, 2008 20:33 | #3 If you mean the pink and blue bits, you will get that in areas that are too dark for the program to cope with. It seems to happen in areas that are far too underexposed in areas that the program wants to lighten.
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Apr 20, 2008 08:20 | #4 hmmm Okay thanks. Yea I'm wondering about the weird colors ---------------
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Apr 20, 2008 15:45 | #5 anyone else have any ideas? ---------------
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Never had it occur in CS3. The things you do for yourself die with you, the things you do for others live forever.
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tonylong ...winded More info | Apr 20, 2008 17:54 | #7 Blender7 wrote in post #5368589 anyone else have any ideas? Maybe show us the original shots you fed into Photomatix. Software isn't perfect in interpreting things. HDR works if your original shots encompass a wide dynamic range and if the software does a good job of interpreting it all. Tony
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Mike-DT6 Goldmember 3,963 posts Likes: 4 Joined Oct 2007 Location: The Jurassic Coast, Dorset, England. More info | Apr 20, 2008 18:24 | #8 When that happened to me in Photomatix it was when I was cheating with a single exposure, rather than bracketed shots, so maybe Blender is using the same method!
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ZeroOne86 Senior Member 580 posts Joined Dec 2007 Location: Virginia More info | Apr 21, 2008 05:43 | #9 I use the same method as mike-dt6 half the time since I haven't experiment much with bracketed shots. My limited knowledge of and experience with HDR I have noticed that with low resolution and pictures that have blown out areas tend to lead to some pixels. I've only ran into some colored pixels recently which I remedied with a B&W filter. Canon Rebel XTi 18-55mm, 50mm f1.8, 430 EX
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Apr 21, 2008 09:50 | #10 I don't know what it was but when I was using PS to merge to hdr I would save as a high quality tiff. Then I would import it into photomatix and tone map. It would come out all funky as soon as I imported the original tiff into photomatix. ---------------
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DigitalMan Member 204 posts Likes: 2 Joined Oct 2005 Location: Conway, SC More info | Apr 21, 2008 11:26 | #11 Looks like an un tonemapped picture to me! Sony A7RIII, Sony RX10MIV, Assorted Lenses
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therealmr Senior Member 519 posts Likes: 1 Joined Feb 2008 More info | Apr 21, 2008 15:06 | #12 Blender7 wrote in post #5368589 anyone else have any ideas? It's a result that comes from you not capturing the entire range of light present in that area. Photomaix tried to compensate by blowing out pixels. It interpolates the data you give it the best it can. You need to capture more of the near-absolute darks when you take the picture. http://www.simkinsphotography.com/
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