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Thread started 30 Jul 2009 (Thursday) 17:54
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Help me crop this pano

 
Volatile
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Location: Stuttgart, Germany
     
Jul 30, 2009 17:54 |  #1

Driving home from Amsterdam to Stuttgart, we stopped for a brief moment to admire Burg Thurant along the Mosel river. I hopped out of the car to take a couple quick pictures, and made this pano.

I'm looking for some advice on the best way to crop it. Thanks for looking!

IMAGE: http://img.photobucket.com/albums/v210/Volatile/Canon%20forum/castle.jpg

Bill
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stuman16
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Jul 30, 2009 23:44 |  #2

Here's my suguestion. Did a little processing too...

IMAGE: http://i76.photobucket.com/albums/j2/stuman16/stuff/castle.jpg

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zebelkinton
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Jul 31, 2009 00:07 |  #3

Stu would you like to share what processing you did for this image. It's like night and day difference. I would love to learn.




  
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stuman16
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Jul 31, 2009 01:12 |  #4

I used topaz adjust, it is a great filter for landscapes, then I just did a little dodging on the parts of the clouds that were blown out and a little burning on the hillside to lighten it up. Or maybe it is the other way around, I always get dodging and burning confused :) Then a little de-noise to clean things up some and the crop. Last is a little smart sharpen.


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wickerprints
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Jul 31, 2009 01:33 |  #5

dodge = make brighter
burn = make darker

These terms come from the film days, when you would use a "dodge tool" which is basically an opaque object on a wire, to block the light from the enlarger from exposing the print, thereby making that region lighter. Sometimes you could just use your hand. Burning is the opposite, you have a mask that you cut out and you hold it over the print. The distance away from the print determines the "diffusive-ness" of the action. The exposed area gets "burnt in" from the additional light, making the print darker in that location.

The decision of whether to dodge and/or burn had to be calculated alongside the total exposure time of the print and the nature of the image. For example, if a B/W negative was overexposed and too contrasty, you could try to recover the highlights by burning them, but depending on the image, what might work better for the overall tonality is to increase the print exposure time and simply dodge the darkest portions of the image to prevent those areas from becoming too dense in the print. In a sense, it is much more difficult to lose detail via negative overexposure because as dense as the film gets, it will never really block 100% of the light during printing. You'll get a lot of highlight compression and it won't look as good as a correct exposure, but there is at least some information still present, whereas underexposure is a disaster because you've failed to capture the information in the first place. Once the film is developed, it is essentially clear.

Some people look at the complexities of digital photography today and long for a return to film, all the while forgetting that film was just as complex, with all kinds of issues regarding exposure, development, and printing, and its own specialized language and nomenclature. It was also expensive--a respectable professional would have their own darkroom, enlargers, and chemistry. Digital has brought high-quality imaging to the masses, but it is no easier or harder than film for those who seek how to obtain best possible output.


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-Swo0p
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Jul 31, 2009 07:54 |  #6

wickerprints wrote in post #8373903 (external link)
dodge = make brighter
burn = make darker

These terms come from the film days, when you would use a "dodge tool" which is basically an opaque object on a wire, to block the light from the enlarger from exposing the print, thereby making that region lighter. Sometimes you could just use your hand. Burning is the opposite, you have a mask that you cut out and you hold it over the print. The distance away from the print determines the "diffusive-ness" of the action. The exposed area gets "burnt in" from the additional light, making the print darker in that location.

The decision of whether to dodge and/or burn had to be calculated alongside the total exposure time of the print and the nature of the image. For example, if a B/W negative was overexposed and too contrasty, you could try to recover the highlights by burning them, but depending on the image, what might work better for the overall tonality is to increase the print exposure time and simply dodge the darkest portions of the image to prevent those areas from becoming too dense in the print. In a sense, it is much more difficult to lose detail via negative overexposure because as dense as the film gets, it will never really block 100% of the light during printing. You'll get a lot of highlight compression and it won't look as good as a correct exposure, but there is at least some information still present, whereas underexposure is a disaster because you've failed to capture the information in the first place. Once the film is developed, it is essentially clear.

Some people look at the complexities of digital photography today and long for a return to film, all the while forgetting that film was just as complex, with all kinds of issues regarding exposure, development, and printing, and its own specialized language and nomenclature. It was also expensive--a respectable professional would have their own darkroom, enlargers, and chemistry. Digital has brought high-quality imaging to the masses, but it is no easier or harder than film for those who seek how to obtain best possible output.

Thanks is that a book you're quoting :)




  
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stuman16
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Jul 31, 2009 11:14 |  #7

Thanks for the great explanation, and indeed I did have them mixed up :)


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Volatile
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Jul 31, 2009 15:44 |  #8

Holy crap Stu you made that picture look AWESOME! And certainly sold me on Topaz Adjust!

Thanks a million for your help!


Bill
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Help me crop this pano
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