I wrote a tutorial explaining how to separate and control the light and dark halos created by Photoshops Unsharp Mask filter. Here is a link to my sharpening tutorial
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Let me know if it makes sense to you.
RbnDave Goldmember 1,077 posts Joined Feb 2002 Location: Monterey, California More info | Aug 15, 2009 06:58 | #1 I wrote a tutorial explaining how to separate and control the light and dark halos created by Photoshops Unsharp Mask filter. Here is a link to my sharpening tutorial California Photographer
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HankScorpio Goldmember 2,700 posts Likes: 1 Joined Aug 2007 Location: England, baby! More info | Aug 15, 2009 08:18 | #2 It makes sense but if you're sharpening to the point where you get halos then you need to focus better in the first place. My collection of boxes with holes
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greyswan I have just suddenly realised just how deranged I am More info | excellent tutorial: I do post processing for products: this will help immensely! Chris
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you need to focus better in the first place. Really...what's your keeper rate Hanko my boy? The things you do for yourself die with you, the things you do for others live forever.
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HankScorpio Goldmember 2,700 posts Likes: 1 Joined Aug 2007 Location: England, baby! More info | Aug 15, 2009 08:48 | #5 chauncey wrote in post #8463760 Really...what's your keeper rate Hanko my boy? Except for the occasional session of motorsports which I'm rubbish at, I'd say around 70%. Why? What's that got to do with focus? My collection of boxes with holes
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gmitchel850 Senior Member 279 posts Joined Oct 2008 Location: Tallahassee, FL More info | Aug 15, 2009 20:10 | #6 It's a well-written tutorial. http://www.thelightsright.com
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Thanks for the input Mitch. I used the blend if sliders for a long time, but I found this method of splitting the light and dark halos is quicker and more manageable for me. My computer is old and the blend if sliders cause a considerable amount of processing time. I could still see some use for the blend if sliders when sharpening, but I didn't want to cover every single sharpening scenario in one tutorial. California Photographer
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gmitchel850 Senior Member 279 posts Joined Oct 2008 Location: Tallahassee, FL More info | I know the L*a*b maneuver is popular. It shouldn't be. http://www.thelightsright.com
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gregpphoto Goldmember 1,123 posts Likes: 2 Joined Jun 2008 Location: NJ More info | Aug 17, 2009 11:45 | #9 Anyone ever try High Pass (blended to soft light or overlay) for sharpening? I find it to be more realistic than unsharp mask.
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Scottes Trigger Man - POTN Retired 12,842 posts Likes: 10 Joined Nov 2003 Location: A Little North Of Boston, MA, USA More info | Aug 17, 2009 11:51 | #10 gregpphoto wrote in post #8474309 I find it to be more realistic than unsharp mask. High Pass on it's own is often better than poor USM, but USM done well - with blend-if layers, masking, brushing, etc - can't be beat. You can take my 100-400 L away when you pry it from my cold, dead fingers.
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Bobster Cream of the Crop More info | Aug 17, 2009 11:54 | #11 i use Highpass on Hard Light works great, and i can mask it if needed as well Robert Whetton
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gregpphoto Goldmember 1,123 posts Likes: 2 Joined Jun 2008 Location: NJ More info | Aug 17, 2009 11:56 | #12 Scottes wrote in post #8474337 High Pass on it's own is often better than poor USM, but USM done well - with blend-if layers, masking, brushing, etc - can't be beat. If you shot it well, you won't need but a pinch of sharpening anyway. In fact, I use High Pass on a shade above it's lowest setting, masked as well.
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Scottes Trigger Man - POTN Retired 12,842 posts Likes: 10 Joined Nov 2003 Location: A Little North Of Boston, MA, USA More info | Aug 17, 2009 12:04 | #13 gregpphoto wrote in post #8474362 If you shot it well, you won't need but a pinch of sharpening anyway. Hardly. Bayer Filter. You can take my 100-400 L away when you pry it from my cold, dead fingers.
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gregpphoto Goldmember 1,123 posts Likes: 2 Joined Jun 2008 Location: NJ More info | Aug 17, 2009 12:07 | #14 Scottes wrote in post #8474409 Hardly. Bayer Filter. ?? I don't get it. What does the arrangement of of the RGB squares on the sensor (I had to wiki it) have to do with this?
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Scottes Trigger Man - POTN Retired 12,842 posts Likes: 10 Joined Nov 2003 Location: A Little North Of Boston, MA, USA More info | Aug 17, 2009 12:15 | #15 Sensors have 2x as many green photosites than blue or green. The results from 2 green photosites, 1 red, and 1 blue one are merged - blurred, in a sense - to provide a single RGB pixel. 4 photosites blended/averaged/anti-aliased to form a single pixel. You can take my 100-400 L away when you pry it from my cold, dead fingers.
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