The Disney Parks often use forced perspective to make the buildings and things seem taller/larger than they really are. For example, they commonly make the first floor at normal or 9/10 scale, then the second at 5/8 scale. The higher up, the smaller it is so that it looks huge. This sets up an interesting issue in post processing.
I was recently fixing some images with the new lens distortion filter in CS2. If I use those buildings as my straight guides, the image gets even more distorted. I'm thinking it might be impossible to actually fix an image using forced perspective. Any thoughts?


