yb98 wrote in post #11398330
There are several methods to represent colors. Two of them that are well known are RGB (Red, Green, Blue) and HSL (Hue, Saturation, Luminance).
Usually, post-processing softwares offers a view on the RGB histogram and Luminance histogram. However I have never seen a Hue histogram or a Saturation histogram. So I'm wondedring why ? Aren't these histograms useful ?
Does anyone have any thought about this ?
I haven't ever thought about some separate histogram for those things. In thinking about it I guess that those things are represented fairly well in the RGB histogram -- we can see the values shifted when we play with the different controls, we can mess with the color channels, and all that does show in the RGB histogram, so I don't even know how something woud show up "different" in a hue or a saturation histogram -- Hue affects color balance so would affect R, G and B, global saturation would affect them all, individual adjustments shows up in the RGB histogram.
So, I guess I just don't know a more effective way of showing these things. What are you thinking might be effective?