I thought I had this figured out but as always I put the cart before the horse. I ordered a Spyder3 Studio SR and then started to do a little in depth reading on how to use it. What got me was them (Datacolor) saying to use "Saturation" as the rendering intent with the profiles created. I was like, wow, after all of the experts saying to use either "Relative Colormetric" or "Perceptual" and no one could make up their minds on "black point compensation".
If anyone here uses this setup please share your thoughts and practices.

